The TPS Technology Department adheres closely to educational technology steward Seymour Papert's adage, "The role of the teacher is to create the conditions for invention rather than provide ready-made knowledge." In this vein, part of our summer is dedicated to researching the most innovative tools and instructional technology developments that help facilitate an educational environment where our TPS learners take charge of their own learning.
One tool that's currently being tested in our "summer lab" is the Osmo game system, which is a wholly unique accessory to the iPad. The Osmo hardware comes equipped with primary learning apps that challenge students to arrange wooden puzzle pieces to match on-screen shapes, spell and guess words using letter tablets, and trace classic works of art with their fingers.
This year, the Primary Unit will be implementing a 2-to-1 student-to-iPad program. The App Store features exceptionally engaging learning opportunities for students in all subjects; the DIY app, for example, encourages young learners to explore building (as a true bookbinder or virtual Minecrafter) and business (as a budding entrepreneur or brilliant innovator), among other skill-based pursuits.
This new program also calls for a fair share of tough rubber cases that are durable, kid-proof, lightweight, and easy to adjust. Putting the cases through their paces is a small but critical step to ensure the devices are carefully maintained.
As we continually push forward with our research and development of innovations in technology, we are committed to our progressive school model, where students are the platform not the technology itself.